Fantasy Premier League is back!
The same like last year, we are given 1 month to form our
team for the 15/16 season.
There are 7 players who are priced 10.0 or above: Aguero,
Costa, Rooney, Sturridge, Hazard, Alexis, Silva. The challenge is to pick some
of them because surely we can’t pick all of them in our team.
I will provide my suggestions on how to form your team later
on.
You should not have a fixed team by now, because there are
many things to be put as consideration when forming your team, including on the
pre-season form.
For now, I want to concentrate on the changes that have been
made in this season FPL: Chips and BPS.
1.
Chips
In this fasting
month the first thing came out on my mind when I heard the word Chip is french
fries! Not some tools in FPL. Anyway, The Chips are as below:
a.
All Out Attack – Allows you to play a 2-5-3
formation in the next Gameweek
b.
Bench Boost – The points scored by your bench
players in the next Gameweek are included in your total
c.
Triple Captain – Your captain points are tripled
instead of doubled in the next Gameweek
d.
2 Wildcard – Wildcards are now split into 2
halves of the season. First wildcard can only be used on the first half, and
the other can only be used in the second half
In All Out Attack, if your mid/fwd
did not play, your Chip won’t be returned, means you have to make sure that all
your attacking players will play when you use your Chip
In Bench Boost, if your bench did
not play, your Chip also won’t be returned; again you have to make sure that
all your benches will play when you use your Chip
In Triple Captain, if your
captain did not play, then the triple points will be given to the vice captain.
If your vice captain did not play, you Chip won’t be returned either.
You can only use 1 chip in 1 gameweek,
including the wildcard.
2.
BPS
There are few changes in how
Bonus Points are calculated:
BPS
Decrease For Pass Completion
2 BPS points
awarded for 70 to 79% pass completion (at least 30 passes made) (instead of 3)
4 BPS points
awarded for 80 to 89% pass completion (at least 30 passes made) 4 (instead of
6)
6 BPS points
awarded for 90%+ pass completion (at least 30 passes made) 6 (instead of 9)
BPS
Increase For Clearances, Blocks and Interceptions (CBI)
1 BPS point
is now awarded for every 2 CBI (instead of every 3).
BPS
Increase For Tackles (net)
2 BPS points
awarded for every Successful Tackle (net) (instead of 1 BPS point).
BPS
Increase for Saves
2 BPS Points awarded for every Save (instead
of 1 BPS point).
From the above we can see that
Goalkeepers and defenders are being rewarded a bit more. I personally like
this, because I usually play as a defender.
Well, that’s about it. Happy tinkering to all of you!
I will be back for some input on how to form your team.
Cheers!
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